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Wine Cellar

Wine Cellar

Let`s auction off some wine! You and your rival sommeliers have decided to face off to determine who is the best. Each person will take on a client, building a cellar that ages well and is suited to the client`s tastes. Over the course of eight rounds in Wine Cellar, players will collect wine bottles to create a cellar for their client. Bottles will be arranged to create a timeline for the order in which the wine will be consumed. Each bottle is worth different amounts based upon where it is in the timeline. Players will also receive points based on their client's preferences for wine type and country of origin.

1-8 Players
20 Minutes
Ages 10+

Designer
Andrew Stiles

Artist
Vincent Dutrait

Publisher
25th Century Games

Developer
Chad Elkins

Graphic Designer
Matt Paquette & Co.

Editors
Jon Healey
Ric White
$6.98

Original: $19.95

-65%
Wine Cellar—

$19.95

$6.98

Wine Cellar

Let`s auction off some wine! You and your rival sommeliers have decided to face off to determine who is the best. Each person will take on a client, building a cellar that ages well and is suited to the client`s tastes. Over the course of eight rounds in Wine Cellar, players will collect wine bottles to create a cellar for their client. Bottles will be arranged to create a timeline for the order in which the wine will be consumed. Each bottle is worth different amounts based upon where it is in the timeline. Players will also receive points based on their client's preferences for wine type and country of origin.

1-8 Players
20 Minutes
Ages 10+

Designer
Andrew Stiles

Artist
Vincent Dutrait

Publisher
25th Century Games

Developer
Chad Elkins

Graphic Designer
Matt Paquette & Co.

Editors
Jon Healey
Ric White

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Description

Let`s auction off some wine! You and your rival sommeliers have decided to face off to determine who is the best. Each person will take on a client, building a cellar that ages well and is suited to the client`s tastes. Over the course of eight rounds in Wine Cellar, players will collect wine bottles to create a cellar for their client. Bottles will be arranged to create a timeline for the order in which the wine will be consumed. Each bottle is worth different amounts based upon where it is in the timeline. Players will also receive points based on their client's preferences for wine type and country of origin.

1-8 Players
20 Minutes
Ages 10+

Designer
Andrew Stiles

Artist
Vincent Dutrait

Publisher
25th Century Games

Developer
Chad Elkins

Graphic Designer
Matt Paquette & Co.

Editors
Jon Healey
Ric White