
The One Ring RPG: Realms of the Three Rings
In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.
Realms of the Three Rings⢠is a beautifully illustrated hardback supplement for The One Ringā¢, the official tabletop roleplaying game based on the works of J.R.R. Tolkien.
ā Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians.
ā Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters.
ā Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings⢠novels, as well as others created specifically for the game.
ā The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suit-ed for solo play.
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The One Ring RPG: Realms of the Three Rings
In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.
Realms of the Three Rings⢠is a beautifully illustrated hardback supplement for The One Ringā¢, the official tabletop roleplaying game based on the works of J.R.R. Tolkien.
ā Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians.
ā Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters.
ā Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings⢠novels, as well as others created specifically for the game.
ā The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suit-ed for solo play.
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In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.
Realms of the Three Rings⢠is a beautifully illustrated hardback supplement for The One Ringā¢, the official tabletop roleplaying game based on the works of J.R.R. Tolkien.
ā Chapter 1: Where The West-elves Still Linger describes the realms of Lórien, Rivendell and Lindon and those who dwell there, including the Elf-lords who are their guardians.
ā Chapter 2: The Days Darken provides the Loremaster with details about Sauron's schemes against the Immortal Folk, including possible events, Adversaries, and Loremaster characters.
ā Chapter 3: Landmarks outlines twelve sites of interest, including locations mentioned in The Lord of the Rings⢠novels, as well as others created specifically for the game.
ā The Appendix contains rules to play High Elves of Rivendell and Elves of Lórien, and introduces guidelines to create Elf-lords, powerful characters especially suit-ed for solo play.














