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Games Workshop: Warhammer the Old World - Rulebook (05-02)
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Games Workshop: Warhammer the Old World - Rulebook (05-02)

Games Workshop: Warhammer the Old World - Rulebook (05-02)

Inside this 352-page hardback book, you will find:

The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.
$73.50
Games Workshop: Warhammer the Old World - Rulebook (05-02)—
$73.50

Games Workshop: Warhammer the Old World - Rulebook (05-02)

Inside this 352-page hardback book, you will find:

The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.

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Inside this 352-page hardback book, you will find:

The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it.

The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat.

The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games.

Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells.

Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team.

Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.