
Feast / Verdure RPG
Sweet—Salty—Bitter—Sour—Umami
A GM-less, single-session game of parasitic consumption for five players. Feast won the IGDN Indie Groundbreaker Award for Most Innovative Game in 2018 and was a Game of the Year nominee. It was performed at Philadelphia’s Institute of Contemporary Art.
Verdure
Betrayal, Bitterness, Blades
A short solo game of sharp cuts, bitter greens, and vengeful curses. Verdure won the IGDN Indie Groundbreaker Award for Most Innovative Game in 2019. It was featured in the "Rules to Play By" exhibition at The Flow Gallery.
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Feast / Verdure RPG
Sweet—Salty—Bitter—Sour—Umami
A GM-less, single-session game of parasitic consumption for five players. Feast won the IGDN Indie Groundbreaker Award for Most Innovative Game in 2018 and was a Game of the Year nominee. It was performed at Philadelphia’s Institute of Contemporary Art.
Verdure
Betrayal, Bitterness, Blades
A short solo game of sharp cuts, bitter greens, and vengeful curses. Verdure won the IGDN Indie Groundbreaker Award for Most Innovative Game in 2019. It was featured in the "Rules to Play By" exhibition at The Flow Gallery.
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Sweet—Salty—Bitter—Sour—Umami
A GM-less, single-session game of parasitic consumption for five players. Feast won the IGDN Indie Groundbreaker Award for Most Innovative Game in 2018 and was a Game of the Year nominee. It was performed at Philadelphia’s Institute of Contemporary Art.
Verdure
Betrayal, Bitterness, Blades
A short solo game of sharp cuts, bitter greens, and vengeful curses. Verdure won the IGDN Indie Groundbreaker Award for Most Innovative Game in 2019. It was featured in the "Rules to Play By" exhibition at The Flow Gallery.














