
BattleTech: Interstellar Operations - Alternate Eras
Primitive Units. QuadVees. Superheavy 'Mechs. Weapons of Mass Destruction. Robotic and Drone Systems. Land-Air BattleMechs.
As you delve intoĀ BattleTechĀ lore, additional weapons, units and rules become available to you and your forces as you fight in the Dark Age, Jihad, or even the depths of the Star League Eras, and all the way back into the Age of War before the birth of the BattleMech.
Alternate ErasĀ introduces a huge swath of rules for playing across the thousand years ofĀ BattleTechĀ history, including weapons and equipment mostly unique to a given era.
BattleTech: Interstellar Operations - Alternate Eras
Primitive Units. QuadVees. Superheavy 'Mechs. Weapons of Mass Destruction. Robotic and Drone Systems. Land-Air BattleMechs.
As you delve intoĀ BattleTechĀ lore, additional weapons, units and rules become available to you and your forces as you fight in the Dark Age, Jihad, or even the depths of the Star League Eras, and all the way back into the Age of War before the birth of the BattleMech.
Alternate ErasĀ introduces a huge swath of rules for playing across the thousand years ofĀ BattleTechĀ history, including weapons and equipment mostly unique to a given era.
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Description
Primitive Units. QuadVees. Superheavy 'Mechs. Weapons of Mass Destruction. Robotic and Drone Systems. Land-Air BattleMechs.
As you delve intoĀ BattleTechĀ lore, additional weapons, units and rules become available to you and your forces as you fight in the Dark Age, Jihad, or even the depths of the Star League Eras, and all the way back into the Age of War before the birth of the BattleMech.
Alternate ErasĀ introduces a huge swath of rules for playing across the thousand years ofĀ BattleTechĀ history, including weapons and equipment mostly unique to a given era.














